MSc in Computer Science - Augmented and Virtual Reality

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Course Description

The new MSc in Computer Science has a common set of entry criteria and leads to a Master's degree in Computing specializing in one of four exciting areas: Data Science, Intelligent Systems, Augmented and Virtual Reality and Future Networked Systems.

The course is designed and taught by staff who are renowned research leaders in their fields. The course content is inspired by their cutting-edge work as well as their contacts with leading industry researchers around the globe.

In the first semester, students gain the necessary skills in Research Methods (to enable students to produce their own dissertation), Innovation (to equip students with skills in company formation or innovating within a large company) and Machine Learning (a foundational technique for each of the specializations). In addition, students will make a start on their specialist modules in their chosen strand.

During the 2nd semester, students will begin foundational work on their dissertation, and immerse themselves in modules of their chosen strand.

The 3rd semester will be exclusively focused on the Dissertations, doing experimental work, building prototypes and writing up the work.

We expect our graduates to be in high-demand for top-end research and development positions within leading multi-national companies and from startup-companies alike. There will also be opportunities to progress to PhD study with many funded positions available locally.

The Augmented & Virtual Reality strand equips students with the theoretical and practical knowledge to enable them to participate in the design and development of the technology that underpins fast moving video game market as well as providing transferable skills relevant for careers in the wider industries of interactive entertainment, new media and communication. This strand is a modified version of the well established and successful M.Sc in Interactive Entertainment Technology and is built on research expertise in the Trinity Centre for Creative Technologies. This Centre is based on a unique collaboration of Computer Science, Engineering, Drama and the Arts; The focus is on the creative technologies including film, interactive multimedia, games, and simulation.

Career path

Previous graduates from the M.Sc in Interactive Entertainment Technology have gone on to work for games companies such as Havok, EA, DemonWare and Play first, whilst others have joined leading visual effects studios such as Framestore CFC and Double Negative. We expect graduates from our new Augmented & Virtual Reality strand to be equally successful in securing employment in this industry.

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Faculty of Engineering, Mathematics and Science

خيارات الدراسة

دوام كامل (1 عام )

رسوم التسجيــل
€25,240.00 (US$ 27,269) سنوياً
الموعد النهائي للتسجيل

متوقع August 2024

مزيد من التفاصيل

تاريخ البدء

متوقع سبتمبر 2024

مكان عقــد الدورة

Trinity College Dublin, the University of Dublin

College Green,

Dublin 2,

Dublin,

Republic of Ireland

شروط القبول

للطلاب الدوليين

For entry to the course, we require the following:

  • A II.1 (60-69%) grade or higher from a reputable university in Computing or strongly related discipline
  • A standard of English language competence that will allow full participation in coursework, classwork and other activities - this means an IELTS level of 6.5. For further details on this please visit the International Students Entry Requirements website
  • You need to be able to be fully competent in programming in C, C++ or Java [for Graphics and Vision Technologies, you will need to have or acquire competence in C++]
  • A strong work ethic and the resolve to strongly engage with the demanding programme. This means, for example, that it will be extremely difficult to do the course while holding part-time employment.

All applicants whose first language is not English and who have not been educated through the medium of English must present one of the following qualifications in the English language:

  • IELTS: Grade 6.5 overall
  • TOEFL: 88 internet-based, 570 paper-based, 230 computer-based
  • University of Cambridge: Proficiency Certificate, Grade C or better (CEFR Level C1 or C2), Advanced Certificate, Grade C or better (CEFR Level C1 or C2)
  • Pearson Test of English (Academic) - PTE Academic: a minimum score of 63 to be eligible (with no section score below 59)

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